Monday, April 2, 2007
Human foosball in Butterfield park!
Details here: http://www.myocad.com/humanfoosball/
Thursday, March 22, 2007
Comeeko lets you tell your story.
Hey,Here's a great FREE resource called Comeeko for people like me who are probably going to use photos for their storyboarding. Heard about it from a friend! Sounds addictive!
Denise
Tuesday, March 20, 2007
Storyboards
here is an example of the one:
http://www.dicomics.com/storyboardschool/eng/course.htm
Enjoy!
A
50 Coolest Websites
Back in 2005, Time Magazine did the "50 Coolest Websites of 2005". So, I am giving you the link so that you can check them out and tell me if you agree.
http://www.time.com/time/business/article/0,8599,1073316,00.html
ENJOY
A
Digital Representation vs. Symbolization
http://www.newyorkexitnewyork.com/
Tuesday, March 13, 2007
Multi Touch Applied
remember that thing we saw in class today about the multi-touch display. If you can believe it, there is another video that takes place on a screen that is about 8ft wide...I know.
Here is the link, check it out.
http://link.brightcove.com/services/player/bcpid533361602?bctid=422563006
Regards,
A
Another Site
http://www.mindflood.com/
A
Monday, March 5, 2007
Sorry, I know this is a lot of posts....
Check it out, and make sure you have a head-set and mic.
www.lynxblow.com
Cya,
Anth
Fun to surf...when it works!
check it out,
www.whoswestudios.com
Anth
Try this one out...
I came across this site and thought it might be interesting to think of the pros and cons of the interaction with it. On the one side, it is a cool interface...On the other, it is extremely nauseating and an overall terrible web experience...at least that is how I feel. My classmates are gingerly enjoying the full range of it...
You decide for yourselves.
Anth
http://www.phong.com/
Thursday, March 1, 2007
Cool Site
Because I live in residence at Queens with my wife (who runs it) we are not allowed to have a grill...we have a little gas one, and we have to use it outside, but not in the winter. In the winter the gas usage is higher in the building, so there is a steady flow of it from the pressure release point outside our front door...TALK ABOUT BAD DESIGN...AND THERE IS WORSE. However; since the gas does leak into the area, you could see the dangers of trying to start a grill outside...it is just not something you want to risk with life ahead of you.
At any rate, do to this fact, the idea of an indoor grill becomes mildly appealing...if, and only if, it can replicate the smell and taste of a real grill.
Cya on Tuesday,
Anth
Thursday, February 22, 2007
Design the Audience
For example:
Last night, Al Gore gave his "An Inconvenient Truth" presentation at UofT. We might reason that this presentation has gained a lot of public attention because it responds to a shared belief that we need to rethink relationship with the environment. We should also recognize that some people feel guilty about their current actions (eg. driving an SUV when you believe in the danger of CO emissions).
The obvious audience here could be loosely characterized as 'people who feel compelled to learn more about their environmental footprint and want to learn what they can do to help reduce their impact.' This audience is obvious, exists and is already understood (to the tune of $23,727,472 in box office, $7,270,000 in rentals.) For this assignment we want you to use your personal insights to uncover a unifying motivation that will collect a less obvious group.
In this case, we might could recognize that some of the people initially collected by Gore's presentation are getting sick of feeling guilty about things that are "too big" or "beyond their control". So to pull these people into an audience, we might design a web-based mobile service that personally congratulates or even rewards people (perhaps in a humourous way) for their environmentally destructive behaviour - when and where they do it.
(unfortunately the domain name www.fucktheenvironment.com already exists.)
Not a very socially consious example - but I hope it helps.
Sunday, February 11, 2007
Procrastination
Enjoy,
Anth
http://webapps2.ucalgary.ca/~steel/Procrastinus/theories.php
Monday, February 5, 2007
Kim Goodwin's : Persona Archetype
"A persona is a user archetype you can use to help guide decisions about product features, navigation, interactions, and even visual design. By designing for the archetype—whose goals and behavior patterns are well understood—you can satisfy the broader group of people represented by that archetype. In most cases, personas are synthesized from a series of ethnographic interviews with real people, then captured in 1-2 page descriptions that include behavior patterns, goals, skills, attitudes, and environment, with a few fictional personal details to bring the persona to life. For each product, or sometimes for each set of tools within a product, there is a small set of personas, one of whom is the primary focus for the design."
Read the full article here: http://www.cooper.com/newsletters/2001_07/perfecting_your_personas.htm
WoW...Just WOW
Google Azeroth (Azeroth is the main world in the game)
http://mapwow.com/
Monday, January 29, 2007
Interesting job post
Interesting verification of the skills we are currently learning.
http://www.google.com/support/jobs/bin/answer.py?answer=46698
anyone interested should apply.
- Graham
Friday, January 26, 2007
Future of Sound: Compelling Sound Experiences
"What is Future of Sound?
Conceived and presented by Martyn Ware of Illustrious Company, Future of Sound provides a forum for the discussion of new and convergent art forms. By creating immersive experiences using state-of-the-art sound technology Future of Sound showcases leading practitioners in the fields of music and audio design."
http://www.futureofsound.org/index1.htm
For Next Week...
For each stage of the experience (attraction, entry, engagement, exit and extension - as you define them) observe and record the objective sensory elements that influence your subjective response. The chart divides these elements not by type (signage, furniture, lighting, etc.) but by sensory input - what you see, what you hear, what you smell, etc.
Be objective in listing these elements, for example you would record "faux-wood panelling - peeling" not "ugly walls". This part of the assignment will be evaluated for objectivity and depth (how much you notice).
The last column will represent your (reflected) overall subjective response to each stage. You will show this by plotting a point on an Emotional State Map (the two-axis map) and then using descriptors that reflect your position - some examples are given in the presentation on MyCourses.
For this stage, try to consider both axes independently:
1. how pleasant was the experience stage?
2. how interesting was the experience stage?
To be clear - for each stage you will include an emotional state map with descriptors. This stage will be evaluated for your ability to recognize, evaluate and communicate your emotional response.
In the next stage of the assignment (due Feb. 13th) you will be creating a profile of yourself that links/explains the relationship stimulous to the response and then using that profile you will remap/edit the experience to create an "Ideal Experience" - but we will detail this stage in class after the presentations.
One note: the way that you present the information is up to you - you do not have to use a matrix/grid layout - but we will be looking and evaluating all of the information - so make sure it's all there and visible.
Have fun and see you on Tuesday.
Thursday, January 18, 2007
Hey !
Hello... finally :S
I'm looking forward to hearing more about everyone's restaurant experiences. In spite of my waitress being a bit snobby, my evening at Everest was great. The project definately opened my eyes to things I would never have otherwise noticed.
~Lindsay
Tuesday, January 16, 2007
Today's presentation was uploaded to MyCourses
One word of clarification - the discussion in class about user profiling and personae was for the next stage of the assignment - not for this deliverable (Jan. 30)
And again, questions can be asked here or just drop by room 600 (right in front of express elevators).
Have fun and see you in two weeks.
Monday, January 15, 2007
Great Site, Good Bite!
May name is Graham and im 3rd year ID. this site is pretty popular so many of you might already go here, but for those who have not... enjoy.
http://www.geekologie.com/
A great site for discussion on new designs and technology. But mostly really interesting and wacky stuff.
I went to "Good Bite" just north of Eglinton on Yonge. Great place to go if your in the area.
- Graham
Friday, January 12, 2007
Hi all,
Thursday, January 11, 2007
1 small step for people...1 Small apple for people?
I was scanning the internet for interesting things the other day, and talking to Matt, and here is something interesting that was viewed...brace yourselves...it is long, but you will not, relevant to the course.
So, once again, Enjoy!
http://events.apple.com.edgesuite.net/j47d52oo/event/
Anthony
Hi all
Tuesday, January 9, 2007
Course Syllabus and Assignment Schedule
We will detail the Assignment schedule in class next week - including a discussion of the class project.
If there are any pressing questions about the schedule, please post them here or email Mat or I (addresses are on the first page of the syllabus).
* Have fun with the first assignment - and take notes.
To be clear: For Next week, be prepared to present (informally) a detailed description of the full dining experience (entry to exit) including the reason for your choice of restaurant.

Slow Down
Hello,It’s Denise (4th year ID).
I’m here because I want my work to be relevant and meaningful for the largest number of people possible.
The first assignment sounds great. I’m leaning towards Baton Rouge, so hopefully that doesn’t step on any toes!
Our conversation in class today was reminding me of the ‘Slow Food’ movement. The following is an excerpt of an excerpt from one of my favourite experience design blogs, Putting People First (updated by a company in Italy called Experientia), that talks about this approach:
“...it is not possible to produce and appreciate quality if we do not allow ourselves the time to do so, in other words, if we do not activate some kind of slowdown… It means cultivating quality: linking products and their producers to their places of production and to their end-users who, by taking part in the production chain in different ways, become themselves co-producers.”
I think it's interesting that in a high-speed, constant, breathless culture, this movement is demonstrating that most people really just want to slow down.
Cheers,
Another Interesting Interaction
Here is another site. This one is more about the interaction...enjoy!
http://www.neostream.com/
Best Wishes,
Anthony
Some interesting articles...
This is Anthony again, here are some sites I stumbled upon that I thought were interesting:
User Experience Research from HP:
http://www.hpl.hp.com/news/2004/july_sept/experience.html
UX Matters: Designing a Mobile User Experience
http://www.uxmatters.com/MT/archives/000129.php
Introduction
this is Anthony C. I am a 4th year GD student in my final semester at OCAD. My design interests are wide and varied range; this concentrates mainly in the area of interactive design and publication design.
My work is based off strong communication principles, which is both my intention and the critique that I receive from my audience.
Best Wishes,
Anthony